For linear arrangement of exhibitions the gallery has two kinds of width, 3 metres or 5 metres, where models can be display with ease. After swiftly relocating some modular panels a venue to seat over one hundred participants for lectures or panel discussions can be accommodated.
Two adjoining squares near the entry form two sides of a slanted cube that can be used as a theater for immersive CAVE-like projection room. Whether or not the full-blown interactive "CAVE Automatic Virtual Environment" is to be implemented is subject to further discussion.
The "walls" of the pavilion take zonohedral shapes with two vectors pointing upward in addition to the five vectors forming the perimeter decagon on the plan. There are only three wall shapes, two kinds of rhombi and a square, which can be reinforced by adding diagonals to form triangulated networks.
Split decagonal halves are joined at the girdle and regular polyhedral roof takes over from this height on. The overall tent form suggests the nomadic nature of the early settlers of this land. However with the new geometry introduced the seemingly old form takes on new looks and meanings.
When one walks around it the facets of the pavilion are constantly changing along with its outline against the wood in the background. Two spiral footpaths are to be carefully laid out in the wood to enhance the approaching and leaving experience.